Posted on December 7, 2010 12:03 PM
Apple's Game Center continues to gain traction with iPhone and iPod Touch users. After all, what better way to kill time waiting for the bus or at the airport than with an endless supply of video games at your fingertips? However, only a handful of the 200-plus games in the Game Center have true multiplayer functionality. That is rapidly changing thought, partly with the help of one of InfoMedia Inc's sister companies, Digital Future. Continue Reading
Posted on October 18, 2010 12:56 PM
In the world of smartphones, you definitely hear the most news about the iPhone. Whether it is because of Apple's enigmatic CEO or a collective obsession with the iPhone's sleek design, for some reason, that is the phone that the media loves to talk about the most. But recent reports on Google Android's market share indicate that it in fact is in the lead, with around 32% of smartphones users using an Android. So what... Continue Reading
Posted on October 11, 2010 12:32 PM
(Written by guest contributor Andrew Albritton) To say they're the latest craze in online shopping would be an understatement. Groupon, Living Social, Social Buy etc. have taken the web by storm, revolutionizing how "deal of the day" type websites meet local brick and mortar business. Traditional "Deal of the day" type sites are typically affiliates that have great discounts from advertisers that have a large online presence and may not even have brick and mortar... Continue Reading
Posted on October 7, 2010 3:27 AM
A few years ago I heard people in the Internet marketing circles talking about "The Secret." I was told it was an amazing film featuring successful people demonstrating a "law of the universe" that had been hidden from the majority of mere mortals. Starring in this film based on a book by Rhonda Byrne were such people as Joe Vitale, James Arthur Ray, Michael Beckwith, David Schirmer and Bill Harris, among otthers. I decided to... Continue Reading
Posted on October 6, 2010 2:22 PM
Last year my company released a revolutionary new platform for the iPhone. It was called GameDock, and it was the world's first multiplayer gaming platform for the iPhone and iPod Touch. While OpenFeint and Plus+ were creating leaderboards and achievement functionality, we had done what no other developer had done... created a matching system that would allow you to add friends and invite them to play our games in real time from anywhere in the... Continue Reading
Posted on August 12, 2010 1:20 PM
What's the real secret to getting things done? While much of the answer lies in things like motivation and daily habits, you also can't ignore the value of the tools you use every day to do the work. We polled our staff to find out what's running on their machines here at the office and at home. What we found is that our office has some universal solutions, and then seemed to split departmentally. So... Continue Reading
Posted on August 11, 2010 1:16 PM
(Written by guest contributor Ray Edwards)
Have you ever noticed that over the years, you tend to do pretty much the same things? If you're a reader, you remain one; if you're a writer, you tend to write; if you're a procrastinator, you tend to keep procrastinating, and so forth. Continue Reading
Posted on July 26, 2010 2:33 PM
When I first started to build my business, it became apparent (rather quickly) that getting recognized is half the battle. I recently interviewed online business expert Jim Kukral, author of the new book Attention! This Book Will Make You Money: How to Use Attention-Getting Online Marketing to Increase Your Revenue. Enjoy!
To listen to a replay of this show, visit the office site at WebmasterRadio.fm Continue Reading
Posted on April 22, 2010 11:31 AM
(Written by guest contributor Chris Harper) Unless you're some super creative genius who's trying to keep your work pure of outside influence (aka a liar), then you're always on the lookout for some new inspiration. Inspiration is a funny thing. It seems to hide itself in different places, waiting for someone to stumble upon it at just the right time. Oftentimes, it's not even where you'd expect to find it. And other times, it seems... Continue Reading
Posted on April 13, 2010 4:10 PM
(Written by guest contributor Andrew Albritton) Search engine marketing (SEM), sometimes referred to as paid search, is the practice of bidding on keyword strings to increase a website's visibility on the search engine results pages (SERPs). For Internet marketers SEM can be a highly effective means for promoting and driving traffic to a website or sales page. In fact, when optimized and managed effectively, a well-performing SEM campaign is one of the most sought-after and... Continue Reading
Posted on January 6, 2010 11:07 AM
December 12, 2008.
A day that will live in infamy.
The aftershocks are still being felt (and smelt) throughout the iPhone universe.
And the world has never been quite the same.
For on that day, iFart Mobile was released to an iTunes AppStore public unaware of what was to come.
Pure global flatulence domination. Continue Reading
Posted on December 19, 2009 11:52 AM
After many months of development and then working through the Apple iTunes AppStore approval process, I'm pleased to announce that our new app is finally available. GameDock is the world's first true lobby-style multiplayer gaming platform for iPhone and iPod Touch. If you have an iPhone, you'll be able to play with anyone anywhere in the world on Edge, 3G or Wifi (not just local!). If you have an iPod, you'll need to be on... Continue Reading
Posted on November 20, 2009 1:09 PM
Our iPhone development team is responsible for some great apps in the iTunes app store. iVote Mobile was in the first batch of 500 apps that were released in the app store when it first went live in Summer of 2008. Last holiday season, iFart took the world by storm. It has gone on to become one of the most frequently mentioned iPhone apps in the world. Our team was among the first to develop... Continue Reading
Posted on February 13, 2009 2:38 PM
My team and I came up with the idea for an iPhone fart application in summer of 2008. We knew it would be a hit. We just needed to develop it. We took great pride in developing iFart Mobile. It was more than another iPhone application. It was a true entertainment machine with a unique interface. It didn't LOOK like an iPhone app. When we submitted the application to Apple, it was put "in review... Continue Reading