You Don’t Need to Code to Build Games Anymore (And That Changes Everything)
I built working games without coding. Here’s why that matters for everyone else—and what skill just replaced technical knowledge.








It was 1978. I was fourteen years old, working the food court at a mall in Northbrook, Illinois. I was technically too young to work. I’d talked my high school guidance counselor into signing a work permit. And there I was, slinging submarine sandwiches and pizzas for $2.65 an hour. Then one afternoon, something across…


Six weeks ago I stood in front of a room and admitted something most speakers never would. I had been dabbling. Three years of poking at chatbots. A podcast with my Bad Crypto co-host Travis Wright called The Bad AI Show that we eventually shelved because the field was moving faster than we could keep…

